ABOUT

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I’m a game designer with over four years of experience building live service games that keep players hooked, mostly in the free-to-play world of idle and match-3. I love the puzzle of it all—figuring out what makes players come back, blending data with gut instinct, and crafting events and systems that feel rewarding, not just optimized. Outside of games, you’ll usually find me cooking something new or planning my next trip. I’m always chasing great food and new experiences, and a lot of that curiosity ends up feeding back into how I think about design—fresh ideas, different perspectives, and a constant urge to try something a little unexpected.

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