Designing RPGs and What I learned From Paper Mario
The first game design article I've written. In it I take a look at designing turn based RPG games and different ways to approach the balance depending on how a…
The first game design article I've written. In it I take a look at designing turn based RPG games and different ways to approach the balance depending on how a…
Iām a game designer with over four years of experience building live service games that keep players hooked, mostly in the free-to-play world of idle and match-3. I love the…