My second LinkedIn article on game design. This time I explore a method of designing action focused games with what I called “Verb Oriented Gameplay”. The article explores games that have control schemes focused around representing buttons as abstract verbs and the advantages and disadvantages of this kind of design philosophy. Read more here: Verb-Oriented Gameplay
Verb-Oriented Gameplay
- Post author:Nick Anderson
- Post published:April 19, 2026
- Post category:Case Studies
- Post comments:0 Comments
